AI Insights · Timothy · October 2021
Top 5 Third Person Games on iOS in Chile Q3 2021
Explore the performance of the top five third-person games on iOS in Chile during Q3 2021. Key metrics include weekly downloads, revenue, and active users.
During the third quarter of 2021, the top five third-person games on iOS in Chile showcased varying trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance based on data from Sensor Tower.
Free Fire
From GARENA INTERNATIONAL I PRIVATE LIMITED, Free Fire saw a notable fluctuation in weekly revenue, starting at approximately $174K and ending the quarter around $100K. Weekly downloads peaked at 8K in mid-July but declined to about 5K by the end of September. Active users displayed a downward trend, beginning at 327K and decreasing to 271K by the quarter's end.
Subway Surfers
Published by Sybo Games ApS, Subway Surfers maintained a relatively stable weekly revenue, with minor peaks and troughs, reaching a high of $355 in mid-September. Weekly downloads hovered around 3K, with a slight drop to 2.3K by the end of the quarter. Active users remained consistent, averaging around 55K throughout the period.
Mario Kart Tour
Nintendo Co., Ltd.'s Mario Kart Tour experienced a steady revenue stream, peaking at $3.7K in late July and maintaining around $2.5K towards the end of the quarter. Weekly downloads showed growth, starting at 2.4K and climbing to 3.5K by the end of September. Active users remained stable, averaging around 27K.
Genshin Impact: Natlan Launch
COGNOSPHERE PTE. LTD.'s Genshin Impact: Natlan Launch saw significant revenue spikes, particularly in late August, with a peak of $59K. Weekly downloads fluctuated, reaching a high of 3.6K in mid-July but stabilizing around 2K by the end of the quarter. Active users remained relatively stable, averaging around 16K.
Crash Bandicoot: On the Run!
King’s Crash Bandicoot: On the Run! witnessed modest revenue, peaking at $189 in early July and stabilizing around $100 by late September. Weekly downloads saw a peak of 3.1K in mid-August but declined to about 1.2K by the end of the quarter. Active users also declined, starting at 14.4K and dropping to 9.4K.
For more detailed insights and data, visit Sensor Tower.